Tools/Skill Tree Planner ·

Skill Tree Planner

All 117 nodes across the nine branches, checked against the points your realm actually grants. Click to allocate, click again to refund. Your build lives in the URL — copy it from the address bar and anyone who opens it sees exactly what you planned.

0 of 39 points
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Build Totals

Points by Branch

A single branch costs 28 points to complete. The whole tree costs 252 — far beyond any budget, which is the point.

How the Budget Works

Every rank-up grants Points-Per-Advancement. A rank-up that is also a realm breakthrough grants Points-Per-Breakthrough on top of it, so a breakthrough is worth 3 points at the defaults and an ordinary advancement 1.

Climbing from Body Refinement (Early) to Void Refinement (Peak) is 27 rank-ups, six of them breakthroughs — 39 points at default settings. Both numbers are editable above, so you can plan against a server that has retuned them.

Reading the tree Tiers 1–4 run straight out along each branch's spoke and cost 1 point each. Tier 5 forks in two directions, borrowing a neighbouring branch's stat; tiers 6 and 7 continue each fork at larger values. The single tier-8 Transcendence capstone sits back on the spoke and is the tree's only dual-prerequisite node — it needs both spoke-adjacent tier-7 nodes before it will open.
Sharing a build The URL updates as you click. It encodes your realm, your stage and every allocated node, so a link is a complete, reproducible build. Opening a link with impossible allocations (a hand-edited URL, say) quietly drops anything whose prerequisites are missing.
Server settings can change this Node costs and stat values here are the mod's shipped defaults, read straight from its skill tree registry. A server that has retuned SkillTreeConfig — or an add-on that replaces progression entirely — will not match. Check the config page for what your server is actually running.